Documentation Engineer and Software Engineer with six years of experience authoring developer documentation and over 15 years building applications.
Skilled in defining content strategies, writing code examples, tutorials, and reference guides in Python, Java, JavaScript, Go, and C#. Experienced in leading cross-functional teams, mentoring writers, and implementing documentation tooling. Proficient in architecting scalable systems and integrating third-party services.
Experienced applying AI-assisted documentation workflows, including automated issue detection, content generation, and targeted improvements.
Led the Unity platform documentation team. Delivered half-year team plans, established cross-functional partnerships with engineering and product, and mentored teammates. Authored new feature docs and redesigned top-of-funnel onboarding documentation for Unity platform developers, including accessibility remediation.
Designed and rolled out prose, accessibility, and Markdown linting in the documentation CI pipeline, shifting style and accessibility review from manual reviewer passes to automated pre-merge checks. Cleared the resulting legacy backlog across the existing corpus in a single remediation pass.
Built a CI/CD documentation data pipeline to audit 900+ Unity documents for structural misclassifications, factual errors, style issues, and broken links, feeding results into a doc health dashboard that drove fix prioritization. Automated screenshot generation for docs using Unity MCP server calls.